Video

My 2D & 360 video allegories offer insights on personal, worldly, and existential conditions. I build my scenes in Unity 3D, combining traditional game development with more experimental techniques.

As with my painting practice, I use an intuitive approach to reveal content.
My video work is outputted for screen, VR headsets, metaverse in-world display.

Video Screenings

Showcase Collections

Morning on Earth ø LIE ø The Day After Tomorrow

The Choracles ø Firepit ø Interim Oracles ø Breathe

Video Stills

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AR

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Vagrant